My pelangEsâ. I'm bad at runner but this deck feels easy, with a very simple gameplan:
1 - Play Chastushka or Finality turn 1 if possible.
2 - Install Marrow.
3 - RCS every server.
4 - Install Begemot, Pelangi, and Bankhar.
5 - Keep taking core and playing Chastushka until you win.
This is fairly standard Esâ. However, with this deck, you really want to work towards the secret goal of death by core by taking one every turn you can, even if it means using running hot as a deisel. This is not a doomrig Esâ--you want to win (or mill all the Corp's useful cards) before you die or deck out. Wierdly this turns out to be a lot easier than playing slowly and thinking about things. Also hush is clutch and simulHushing a spooky Hammer or Anansi feels so good.
This deck went 2-0 in the APAC online district championship, and probably had a chance of doing even better had I actually read time zones correctly and not missed the first two rounds ;w;
I took this deck to the CBI as well but we don't talk about that one.
On Jnet this decks slaps and I've only lost a single game.
Also, this deck will mostly survive rotation, but a simulchip will probably have to be cut for Ashen as it loses all the labor rights which are 100% necessary to not mill every single pelangi and simulchip.
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