My First Submarine Base

cool_robbie 1

My First Deck™

An earlier version of this has been tested against an Esâ sabotage deck and a Sable Deep Dive deck.

My observations thus far (which are probably very obvious to anyone with more than a few games under their belt):

  1. The game went surprisingly well for the corp against Esâ despite not drawing any of my Ontological Dependences, and if I had it might have resolved sooner. As it stands, the game was won through a core damage flatline that dropped the runner into negative hand sizes.
  2. If you want expensive ice, you have to have the econ to support it, and this meant there wasn't enough resourcing to prevent Sable gaining access to steal the win on agendas.
  3. When using multiple hard-hitting traps or feints (Nightmare Archive, Mr Hendrik, Spin Doctor and Manegarm Skunkworks in its own way), Thule feels very much like a more well-protected Jinteki deck, rather than a more conventional HB deck.
  4. I was extremely lucky during sabotages when trashing from R+D.

To address the econ issue, on the advice of lukevanryn I've included reduced the average ice cost and improved the econ draw.

On ice, earlier versions of the deck also included three Ivik, but these never saw the light of day - partly because their expense made them less 'fun'. Balancing out the ice meant removing the three Ivik, as well as one Hakarl 1.0, one Magnet. Then adding one Bloop, one Rototurret. This reduces the average cost to ice and provides a bit of diversity. Bloop's reliance on other harmonics, of which there is only the Pulse, is a risk, hence only including one.

On econ, I've added Celebrity Gift and Nico Campaign. Hansei Review was an option as a means of dumping Nightmares into archives, but this is somewhat contingent on facing off against a deck that will be running archives more often than not (i.e. Esâ).

Future adjustments are likely to include working out what priorities to keep amongst the assets and upgrades (including adding more Spin Doctors, presumably), potentially offset by replacing the three Élivágar Bifurcations with a higher density agenda. Other considerations are replacing the Bloop (which feels fun, but risky) or balancing Hendrik vs Nightmares in terms of usefulness.

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