Batty and Friends (Won a GNK)

Shishu 663

So I like my Skorp build better than the other Skorp builds. I think it's more elegant.

You play like any other rigshooter: lay down one of your 6 destroyers with Batty and win your Psi game.

Kala Ghoda snipes stuff you don't want them to have, and it can hit a breaker if you're lucky.

Power Shutdown works great early (though you can probably swap them for Hunter Seeker if you really want). Plus with Preemptive Action, you don't have to worry about milling agendas.

Paywall gets rid of Employee Strike. If they have another one, score a Hostile or get Paywall back with Preemptive.

Friends is probably the champion of this deck. It brings back Batty if they trash it from RND, or if you lose a Psi game. You can also install trashed Sappers, or Parasited ICE. Or bring back Kala Ghoda, too!

Did I mention how cheap all your ICE is? Such a good deal.

As a side note, if your opponent is playing Gang Sign, try to keep a Sapper in hand. Trust me, it's hilarious.

3 comments
1 May 2017 percomis

Curious, are the Kala Ghoda Real TV-s actually worth it? I guess they make the runner run, but if you take them out you could add an additional Batty and maybe 2 Consulting Visits?

1 May 2017 Korporate

I know it's hard to find extra influence in this build, but I've been running something similar and have found that finding room for Rototurret over Cobra gives you another way of ending the run.

1 May 2017 Shishu

@percomisI've sniped things that I usually couldn't get like Employee Strike. It's definitely good. Money can be kind of tight in this deck, so I'm not sure I'd have money for Consulting Visit. Maybe if I was running Hunter Seeker, but that's all still 4 credits.

@KorporateYeah, an extra ETR ice might be a good idea. You could probably swap one Kala Ghoda Real TV for it. I do like the facecheck on Cobra though. I managed to RFG a second Paperclip from the net damage today, after I Kala Ghoda'd the first.