MaxX GalapagoS

danurai 10

Darwin MaxX

22.12.2015

Only run against Jinteki: Personal Evolution with up to S:5 ICE - Wall of Thorns, Inazuma, Neural Katana and Data Raven. Decked out fairly quickly, and lost useful cards from hand to Net damage. End game held onto cards for a while but with PE it became pretty do or die, which was fun, it's MaxX. Darwin, Virus Breeding Ground and Spinal Modem meant I had no trouble running where-ever I wanted, the question I had was, did I want to run anything with no cards in hand.

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Day Job lovely card, thematic, too many for MaxX: Maximum Punk Rock

Djinn: With the draw and Déjà Vu it's too much to install and then hunt for cards, save and and draw

Retrieval Run only Darwin and Hivemind are efficient candidates, never wanted to spend the and s to Retrieval a Progenitor.

Parasite Once the corp had rezzed Ice, I could normally break it so didn't see much action, had better cards to spend on

Stim Dealer: Puts MaxX on a clock - score out before the brain damage gets you - consider Amped Up or Stimhack instead

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Hand Size and Draw - Public Sympathy and Diesel or Quality Time (Influence is available) Demolition Run with a fully loaded Medium?

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Kati Jones works well and synergises with a buildup of viruses from Virus Breeding Ground for burst run.

I've had Worse was a great card when trashed for Net damage, very satisfying

Breaker Combo Darwin, Virus Breeding Ground, Spinal Modem worked well in late game, plus the R&D pressure from Medium, e3 Feedback Implants was of limited use - but would have paid for itself many times over if I'd had it out in the final game.

Hivemind has to go on Progenitor and then makes everything else juicier, combined with Darwin, Medium and Imp makes R&D your home.

Evolutions here

Sets Available

2xCore, Genesis Cycle, Honor and Profit, Order and Chaos, Data and Destiny

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