Resourceful Chameleons 0.4

ihmcallister 89

2 comments
31 Jul 2015 unitled

I think you're honing in on something pretty good here, I feel like the Street Peddlers are a really good call, as is the Cache. One early game to push out an Earthrise (either as a free install or off the Peddler) is going to start burning into your deck.

I guess my only issue is that your multi-access is fairly limited, without much to pressure HQ? Have you been finding that an issue at all?

31 Jul 2015 ihmcallister

I havent actually had a chance to play this iteration yet, so this is just theorycrafting. I don't think it will be a problem but time will tell. I could fit in a legwork or nerve agent.