Feels Bad Inc.

danilche 19

Feels bad winning with this deck sometimes, and when its doing good runner is not having fun thats for sure. But i alone made it from a not so strong id, i watched it grow and Bloom into what it is now and i am happy how it turned out:)

(plus deck works decently good, currently 21:2 on jnet)

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ID aproach:

Losing credits to ID hurts the most when runner is at very low credit count trying hard to pull him self up to 5 credits required for Sure Gamble or 8 credits to remove Hard-Hitting News. Therefore use tag + Closed Accounts combo.

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Combo:

To tag the runner with SEA Source or SIU you will lose most of your credit pool, but since all our assets are there to give us credits we will bounce back much faster then runner, draining him along the way.

Exception to this is if you can score Fly on the Wall behind some cheep etr ICE and then Closed Accounts. If that happends early to mid game you have 90% won at that point.

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Daily Quest:

Cheep etr ICE is also great for hiding early Daily Quest behind them. In case you are playing against an asset trashing runner like Khumalo you will rely mostly on Daily Quest for credits, but try to win fast, thats not a favorable match-up for you.

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Ice suite:

Mix of cheep etr for scoring out Bellonas early and very expensive and taxing ice like Hydra and Tollbooth. Expensive ice is target for Divert Power deresing most of our advetisements along the way as we can.

Magnet is perfect here! Its a cheep etr that protects it self and our strong ice from infamous Devil Charm/Chisel combo. With Divert Power it can keep its ability relevant more than once.

IP Block hunting turtles.

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Daily Business Show:

Not a hard priority but do try to keep one on the board. It filters agendas, recycles Marilyn Campaigns a lot faster, keeping the id power relevant, and it finds that last 15 Minutes point when needed the most.

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Problems:

On the Lam and No One Home are bad for you. They can be worked around if rich enough but hope the runner draws them too late to matter.

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