Digging Up Skeletons

dinomiah 1

Thanks for checking out my take on bad publicity. I'm definitely looking for constructive feedback/conversation, especially in regards to the breaker suite and the last 3 influence (currently mem chips).

First, no, there is no Blackmail. Maybe there should be, and if it that's the case, then I'll think about it, but I desperately wanted to try something not Blackmail.

Ideally by endgame, we're looking at 3 or 4 bad publicity for the corp. That means (in combo with Personal Workshop) that every run, regardless of success, gets me 3-4 credits. These should mostly come from Investigative Journalism. Hopefully I'll be able to get at least one on the table before the corp can clear the initial bad pub (if that's their thing), but if not, Frame Job and Tallie can get the ball rolling again.

At 50 cards, finding what we want is tough. Vigil should be very helpful in that department, especially when paired with Itinerant Protesters. I also expect to be playing Steelskin more than most people, hence the backup singleton Plascrete.

My biggest concern is the breaker suite. The current one seems a little unwieldy. Finding the whole set seems difficult normally, let alone with 50 cards instead of 45. It also makes memory really tight with Keyhole. My only other thought had been Darwin with support from Djinn, which solves the memory problem and the finding my programs problem, but even with Incubator or Progenitor help, it makes it really easy for a smart corp to open up scoring windows.

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