Rob Roy 1.1

M@cGr3g0r 15

New deck I created to explore the Criminal side of things! This deck is built to run early and often with a 9 card start for Andy that should give you a clear early advantage over the Corp with lotsa options, hopefully to score a couple agenda's before the Corp gets a chance to ICE stuff up... Once they do start icing, the combo's of the Self-Modifying/Clone chip and Cresentus/Sneakdoor are there to force them to try and ICE up HQ and Archives (and pay for it, leaving them unable to build a scoring server!) while leaving you clear to zip past any ICE with the right breaker, or just bypass it with Inside Job. If they leave R&D open, then Medium it up for R&D lock! Keep 'em early broke with Account Siphon, and Clot is there to help stop those annoying fast-rez agenda corps. Make Ash/Caprice/Howard "disappear" with a street bought Unregistered S&W '35. There's even full breaker suite with drip and click income and lotsa fun events should continue to help you make the corps life miserable if somehow they manage to drag it out!

Any comments/suggestions are welcome!

0 comments