Can't help but feel like Degree Mill's defensive protection isn't as strong as it seems. The main problem is that the Runner gets to decide which cards to shuffle back. Best-case scenario, you force the runner into shuffling back the first few things they installed (a console or Mopus perhaps) to prevent you from being at game-point. But the expected case will often be runners sending back SacCons, extra Rabbit Holes, even Tapwrm. And it can get even worse when a runner shuffles back a depleted Armitage, Liberated, D4v1d, etc. to be installed and re-used again.
I agree that this 5/3 is excellent when scored in the early game but it definitely weakens as the game goes on. Yes, it's nigh unstealable turn 1 but are you really going to IAA it and leave your centrals open? This has a place, for sure, in NBN rush decks like what we can expect from the new Azmari EdTech. Overall though, I think Global Food Initiative reigns supreme as the better defensive option and SSL Endorsement for a more consistent tempo swing.
Degree Mill can be an interesting option in some situations, but players need to carefully consider how to use it in the overall context of the game. <a href="https://crossy-road.io">crossy road</a> Understanding the strengths and weaknesses of this card will help you make more strategic decisions about deck building and dealing with Runner.
— Annaoaul08