Hello again PAD Campaign! It's nice to see that you've been taking lessons from NBN: Controlling the Message.
This new design is actually pretty clever; with it's lower rez cost, it pays out more quickly than PAD Campaign, but it has a "lower" trash cost to compensate, simultaneously making it less annoying for the Runner to deal with. But once Threat 2 is reached, the tag actually increases the trash cost (while rezzed, so you can't just rely on it to protect your agendas while in R+D) from 2 credits to 4 credits and a click! Obviously, this is especially painful in Synapse Global: Faster than Thought, letting them clicklessly install yet another annoying card for the Runner to deal with (possibly even another Public Access Plaza). At 1 influence, this aspect could also make it more appealing to enable cards like Mindscaping to be a serious threat if this is trashed thoguhtlessly. Or you know, just wave a gun in the Runner's face if it looks like they're not treating your assets with the respect they deserve.
This also neatly compensates for the fact that infinite drip-econ like this becomes worse as the game progresses; sure, installing this later means your profit is lower overall, but it's also a lot safer to just install naked, reducing the amount of effort you need to invest in the server.
That being said, it's still not an amazing card. It's not as fast as the Nico or Otto Campaigns (and doesn't have Otto's dazzling/terrifying click efficiency), so I don't think this will be seen much in H-B. Its 1 credit rez cost also doesn't pair as nicely with the Mahkota Langit Grid.
P.S. I really do wish they named it something like Public Access Dome/Dormitory/Devices, just to further underline the connection between the two cards.