Crypsis Noise needs help

fiveplus5is55 41

what to improve in my first noise deck? help as always very appreciated

3 comments
30 Jan 2015 Jashay

That's a lot of influence on Personal Workshop, which only really helps you save a couple of credits. Sahasrara would let you install most of your virus programs for free, or next to nothing. It also frees up a fair bit of influence.

Since you'll be ripping through your cards fairly quickly with the amount of installs you need, a LARLA might be worth it.

Crypsis is probably a bit too slow, but Darwin might be applicable, especially with triple Surge, Grimoire, Hivemind and Incubator. Expensive, though. A more conventional breaker suite might serve, but hey, no reason this can't work. Watch out for Swordsman and Wraparound, though.

Either AI option is pretty slow for runs, so Hemorrhage would seem inefficient. Gravedigger might be interesting since you have two Imp and three Parasite.

You probably don't need MemStrips, as a lot of your virus programs are fairly transient. Djinn could do the job as well, and also has the tutor effect.

Also, and this is important: find room for Hades Shard. The amount of stuff they will have to discard because of your ability is significant, and being able to access everything without running is a game-winner for Noise.

Hope that helps! Best of luck.

30 Jan 2015 fiveplus5is55

thank you for your detailed and leghty answer.

about workshop: doesn't it also combine very well with virus programms (parasite fro example) to get this one power turn when you need it?

hades shard and djinn seem to fit pretty well , Would you play both Cyberfeeder and Sahasrara then? hmmm lets see what i can cut .

Gravedigger might be better for Whizzard or Edward kym?

thx !

30 Jan 2015 Jashay

Not for Kym, as it's installed cards. Parasite and Imp can trash every installed card between them. Yes, Whizzard would be slightly better at it, but that doesn't mean Noise would be bad.

That is a good use for Personal Workshop, but you have to ask yourself if that trick is worth over half your influence.

Lamprey might be worth a look, depending on how often you intend to run HQ. A poor corp is a weak corp.