Many "The Foundry kill decks" in the A:NR community perform flatlines quicker and more efficiently than anything I have ever seen. So I asked myself, "why is The Foundry not seen as a very competitive ID?" The answer is that for the kill combo to go off early game, you need the twins, money, and a solid damage Ice. This obviously won't happen early every game, especially with no reliable way to tutor for The Twins. So the solution that I came up with was this : Play the Foundry like a Glacier deck and only switch to flatline if the pieces Aline themselves (this WILL happen in many games and is often an auto-win unless the runner has 20+ creds). The Foundry works really well as a glacier deck because at any time during your turn you can tutor for a piece of ice as long as you have one copy of it and the credits to Rez it. This is very powerful and let's you build deep servers quickly. Next Silver rocks in this deck (Mid game it is nearly as taxing as a full strength hive), I have only been using 2 Next Bronze because it is all you really need and I wanted to make room for 2 Viktor 1.0 (this is a great "poor man's twin strike" ice since you can do it on turn 1). If you really want the extra Bronze, just take out the victors and add it in along with one more archived memories.
Feel free to leave your comments and questions below!
Many "The Foundry kill decks" in the A:NR community perform flatlines quicker and more efficiently than anything I have ever seen. So I asked myself, "why is The Foundry not seen as a very competitive ID?" The answer is that for the kill combo to go off early game, you need the twins, money, and a solid damage Ice. This obviously won't happen early every game, especially with no reliable way to tutor for The Twins. So the solution that I came up with was this : Play the Foundry like a Glacier deck and only switch to flatline if the pieces Aline themselves (this WILL happen in many games and is often an auto-win unless the runner has 20+ creds). The Foundry works really well as a glacier deck because at any time during your turn you can tutor for a piece of ice as long as you have one copy of it and the credits to Rez it. This is very powerful and let's you build deep servers quickly. Next Silver rocks in this deck (Mid game it is nearly as taxing as a full strength hive), I have only been using 2 Next Bronze because it is all you really need and I wanted to make room for 2 Viktor 1.0 (this is a great "poor man's twin strike" ice since you can do it on turn 1). If you really want the extra Bronze, just take out the victors and add it in along with one more archived memories.
Feel free to leave your comments and questions below!