Wünderkind-E

scd 190

I've been trying for a couple of months to figure out how to play a deck like this, and I haven't been terribly successful yet (I'm still a relatively inexperienced player). I've tried a number of econ and breaker suites, and am settling on this for now, but would love some feedback. It's a Chaos Theory: Wünderkind stimshop build, of a sort, with probably a bit too many breakers, but I guess I like options?

Latest addition has been Clot, of course, for obvious reasons, but that used to be a Corroder for similarly obvious reasons. Box-E is my favorite console at the moment, and works well with this type of build. 3x Magnum Opus is the sole econ, which is a bit worrying, but with 3 copies, it's also useful for Scavenging.

Breakers are a couple of each with D4v1d if I need it, with just Lady as my sole barrier breaker, Atman in case of, basically, strength-4 sentries, Femme Fatale for bypassing fun. I took out some of the multi-access -- most recently Legwork, to free up influence (for an extra Box-E, a Yog.0 and Clot). But, I'm not sure that was the right choice.

I haven't had much success with this yet, and so I'd love any feedback anyone might have on changes or even piloting tips.

1 comments
14 Apr 2015 scd

I might go back to a Gordian Blade and dump the Torch. I threw the Yog.0 in there because I originally had a ZU.13 Key Master for a cheap code gate breaker, but then ended up with 1 extra influence after taking out the Legworks and figured why not? I guess the 5 cost is why not.