Weyland False Blaster

IceRay42 27

Nothing special, just a new twist on Weyland's favorite combo. In addition to being able to money race and drop the block on pesky runners. The erstwhile game plan is to use Trick of Light to score two False Leads, then Install Advance Advance a Posted Bounty, immediately forfeiting both False Leads to consume the runner turn, score out the Posted Bounty, then, you know, drop the block on that pesky runner.

Some considerations for changes:

1) Sub in NAPD over Atlas. A single overadvanced Atlas lets you go fetch Posted Bounty when time comes, the drawback being that NAPD defends itself well and enables the base SEA/Scorch/Scorch combo better by skimming 4 creds off the top.

2) Sub in Power Shutdown for GRNDL Refinery. Knocking out a key Corroder or Plascrete is beneficial no matter how you plan to win out, but the deck looks short on money with no guaranteed Government Contracts forthcoming to keep your economy afloat.

3) Switch Cleaners/GoCo density: Having a GoCo out not only puts you in the drivers seat to winning on points, it lets you take your sweet time setting up the Trick/Posted wombo combo, but Cleaners really makes the Scorch stick, so change them at your discretion

I've waffled on all three, so spice to your liking. I'm not sure the deck is competitive in any iteration, but it was a fun mental exercise all the same.

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