Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
3 comments |
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20 Jan 2015
PeekaySK
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20 Jan 2015
dtelad11
I agree that Inject is a great card. With that said, I'm not sure that one Deja Vu and 2x Clone Chip are enough to warrant an Inject in this deck (especially considering that you need them for Parasites). With 23 programs, you'll often get a 50/50 Split, making Inject a "draw two, gain two", and potentially losing you a Keyhole. |
21 Jan 2015
PeekaySK
Here's my logic behind the suggestion:
Running Inject gives you a much better mid-game, as you can Inject for your econ and hardware right past those programs you no longer need. If you hit a program you do need, there's that light recursion to bail you out. It might look sketchy on paper, but all my experience with Inject indicates that this is the kind of list that it works best in. |
Needs more Inject!