Kit Deep Dive

Huey Lewdist and the Nudes 1

First attempt at an original runner deck. Rielle "Kit" Peddler: Transhuman and Hyperbaric let you crash into any/every server once per turn as long as you have cash and Deep Dive pays you off for doing so in the late game. With Hannah "Wheels" Pilintra or Pichação, we can get the extra click to score two cards if we see them. This deck plays hard control for the most part, bullying any remote server once we get the breaker up and running and waiting for the right time to finish the game with Deep Dive.

Docklands Pass, Conduit, and Jailbreak lets us apply occasional pressure to HQ and R&D if/when the corp starts turtling up. With Conduit serving as an alternative win condition if they manage to shut us out of Deep Dive.

Pantograph was the only console the deck could really afford to run while also being somewhat useful. The deck tends to start slow, so getting some free credits and clicks via the install can be your way back into the game.

Debbie "Downtown" Moreira is easily the most impactful resource you can find, but thanks to 10 influence, we're limited to one copy unless the meta allows other answers to come out of the deck. With 11 run events, Debbie is an easy way to keep running, especially on the Deep Dive turn.

Hannah "Wheels" Pilintra and Paricia give us ways to deal with asset spam. Saving clicks and credits respectively.

Pinhole Threading takes care of upgrades that can make Deep Dive impossible and can check for opposing Urtica Cipher, Snare!, etc. and Egret is searchable off of Into the Depths if you ever need to run a server twice in a turn for some reason.

Smartware Distributor and Telework Contract are just my go-to resources since I'm used to playing them. They can realistically be any way you're comfortable with gaining money. No Free Lunch and Stoneship Chart Room are very flexible options that I've found invaluable in testing(though my testing is very imited).

The one-of Creative Commission and VRcation are flex slots that I'm not entirely sure what to do with, so I put them in as extra ways to get money and cards if I happen to run into them.

Any advice is appreciated as I'm still very new to the game and really just kind of picked the runner I thought looked coolest and tried to make something work.

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