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thecodetroll 60

This deck hasnt been tested bar a couple of set up tests vs myself and my own corp deck. The idea being you get mopus out as soon as possible, testrun mopus click 3 times, next turn draw and install, or draw, install SMC, take 2 credits, get mopus out on corp turn start. Or have mopus inhand first turn.

With mopus out you have the potential for super strong econ in the long run. breakerwise we have corroder for barriers and study guide backed up with lockpicks for code gates, alias for the sentries over R&D mostly, and then we get to Fem, which is what we will be using on London Library. First click it onto the library, gaining a potential 3 str from the LLDS pro's this gives us a str 5 killer, and the bypass token, we can run twtice before needing to click it back off the Library.

Parasites for getting rid of, or weakening pesky ICE - probably best used on big barriers so that it costs corroder less each turn.

Tyson Observatory is super super useful but needs to be out early game. Using the first tutor to grab your replicator, we can then tutor for any missing hardware we have and reliably be able to get the rest. The supplier makes all of the hardware (and our resources too) much much cheaper over the game, tutoring for an R&D Interface, putting it on the supplier and then getting it installed next turn for 2 instead - then triggering replicator is amazing.

Pro-Con is there to draw through the deck when we dont have tyson or a testrun/SMC and still get cash, installing it from the supplier makes it a smaller hit to the wallet.

Was thinking of running a 1 off LARLA making it 41 cards, or dropping 1 test run for it so that once you are out of SMC - clone chip - test runs, you can still function if you hit an annoying program / hardware trash.

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