Oh Ob is fun! So many choices, so much of the time. A solid mid-game Ob - The Holo Man and Hearts and Minds can get things moving, but a couple of Logjams and Archers on a remote is pretty reliable from mid-game to score out. Misses some of the tricks of other Obs because I'm only working with NSG cards, but there's still plenty going on. Ob-ing for an early Wall to Wall and/or Tranquility Home Grid sets things up nicely, and Cybersand Harvester -> Hearts and Minds before turn start can get a 5/3 agenda scored without the runner suspecting anything. If there is pressure on the scoring remote it's fun to go wide and catch them out with an un-iced remote score.
Some free influence could be got from dropping the Wage Workers and perhaps a Mavirus but I didn't have anything else particularly exciting in mind. Trick of Light (shortly rotating) could be an option, which would combo well with swapping back to the agenda suite I started with: remove SDS Drone Deployment for The Basalt Spire, giving access to the whole of archives as well as Ob's usual R&D mining.
Thanks go to the rigorous crucible of the now-extinct Yeovil meta for turning me into a netrunner player capable of going 1-4 in an AMT, and particularly for JON4LD for guidance and deck inspiration.
0 comments |
---|