Humanity's Hammers

thecodetroll 60

My attempt at a gang sign deck, I thought Eddy might be pretty brutal just because his ability forces the corp to play a certain way anyway. Getting to trash an operation on the corps turn is lovely! And gang sign has scored me a handful of agendas too :)

I did have 2 HQI and a clone chip instead of 1 HQI and 2 netready eyes, but kept getting stung with lotusfields. and thought netready may aswell go in. Still up for dropping down to 1 and going back up to 2 HQI or getting a clone chip.

Money doesnt seem to be an issue, career fair and lib accounts is just ludicrous money. Ontop of that I've got daily casts, sure gamble and inject too.

The idea is to get the gangsigns out as early as possible, HQI if you get it and can afford the 4 credit hit at that time, and if they start building that ice on HQ you drop mediums and go digging in their R&D.

feedback welcome :)

2 comments
27 Jul 2015 Pinkwarrior

Personally id save the influence & go for Nerve Agent only downside is you need 2 counters on it to get same effect as 1 HQI but on the plus side it can be better and you have Grimoire anyway.

28 Jul 2015 thecodetroll

Thats true, I guess the only issue there being I'm almost always using my 6 MU. all 3 breakers + medium, suckers, and D4v1d or Parasite. hmm I'll try it out