Overmind Theory V 0.2

MrMint 26

After seeing an Andromeda on OCTGN using Deep red and Overmind and manage to going through servers with 4 ICEs I knew i could do something better with Chaos Theory. I don't pretend to be the only one who thought of it but one of my opponents wanted me to post it and explain how it works.

So basically you need these obvious 3 cards the faster you can : Deep Red, Magnum Opus and Overmind (you should have 5/7 tokens on it).

After that it's pretty simple : make runs that count (Indexing/Legwork) or make money/draw for more options. Use Clone Chip/Scavenge/Test run as Overmind recursion.

Inside Job is here to surprise your opponent who feel too safe in his remote.

I put 1 Net Shield because my meta seems to be all about Jinteki but if you can avoid playing it, do so.

Inti is for Wraparound. 7 str. is really to much to pay for your poor Overmind.

e3 is always nice to have but it's a bonus, I don't feel you really need it.

3 SMC may be a bit too much. I'll try to use 1 or 2 Plascrete instead.

That's pretty much it, I think. Thanks for reading. ;)

ps : english isn't my mother tongue, corrections would be nice. :)

2 comments
4 Jul 2014 Rallenkov

You should find some room for 2 Makers Eyes

4 Jul 2014 MrMint

Maybe it's my Jinteki Meta but multi access on R&D doesn't seems safe =/ (even our HB player uses 3 Snare! xD). But I could try it instead of 2 SMC or 1 SMC and 1 Indexing and switch Net shield for a Deus ex.