Double Bubble

cjbriley 11

I built this deck on a whim to play something different after SC season but found myself having way more success and enjoyment than I initially thought I would. I took it to a few GNK tournaments and did much better than I expected, coming in second at one and third in another while playing weird Corps as well.

Econ can burst very quickly once you have the Starlight/Pancakes combo up. Hold your Power Naps until they're worth at least 6 unless you absolutely need burst to be able to Lucky Find or do a critical run. No one really expects Gambit -> Power Nap -> Powernap from 0 to 19 credits. Don't waste Hades Shard unless it's critical or you're winning the game off of it. Wanton + Utopia + Hades shard (blow up hand access all archives is pretty gross.)

Threaten remotes with Vamp and Singularity. Utopia, money, and IHW keep you alive.

The biggest weaknesses are the obvious Crisium Grid and Caprice. The deck really doesn't have a good way to deal with either so you just have to move shop to another server. You can pressure both HQ and R&D pretty well without really giving up remotes. Once Drive By is released I might slot in two copies for a surprise way to deal with them until people catch on and pre-rez, but it only works on remotes. It's a Double though! Giving up Levy might be hard but necessary.

Quetzal just because sometimes it saves you cash vs Wraparound or Eli. Reina would be fine as well. Edward Kim and Whizz less so because you typically don't access cards, you just delete them. MaxX would work, but you'd need more recursion. Valencia would technically be fine too, but I feel like you'd be better off building a different deck in that case.

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