The Tutor

milieu 6

This deck is a mid-to-late game runner deck typically, built to take rearrange itself to handle the corporation's game.

The core of the deck is tutoring for whatever icebreakers you need and throwing everything else away to get credits to buff your what you still have out on the field. It can be pretty resource-intensive; don't be afraid to pawn stuff off as soon as you don't need it. Self-modifying Code and Test Run fetch stuff out of your deck; Scavenge and Clone Chip allow for heap recursion. With heap recursion, you can feel a good bit better about both corp program destruction and throwing stuff away to Aesop's Pawnshop.

Personal Workshop is a really interesting and powerful card. It can let you play hosted programs at instant speed, it lets you pay the card off in increments, and it can work on hardware too. Very effective for keeping your options open, but is very weak to tags. Don't forget that this card can host multiple programs and/or hardware, but also don't forget that it only removes a free counter once per turn. (That is, if you have two hosted programs, only one of them will lose a counter at the beginning of your turn.) Good way to cheapen The Toolbox.

Scheherazade earns you money for free. Just be wary of Destroyer-type ice, since they tend to destroy programs, and anything hosted on this will just vanish if it gets hit.

Atman is so strong but please remember that Self-modifying Code into it is 5 creds before paying to put any power counters on it. If you know what their field is like, it can be really strong and kinda cheap; if you don't, and you need to fetch it out of your stack, try to have 10 creds so you can put 5 power counters on it; that'll hit most of the good stuff.

It has Indexing because if they make the foolish decision not to ice R&D, sometimes you can get a turn 1 win out of them, and it's in color. That's too good to pass up.

Sneakdoor Beta is a frighteningly effective way to surprise an agenda-heavy HQ that didn't think putting ice on Archives was important. Note that it can be fetched out of your deck with our fetch cards. This can sometimes win you the game on its own, though odds go down if they have face-down cards that might be Jackson Howard (or a face-up one, obviously :P).

1 comments
23 Jul 2014 esutter479

I would take out that Mimic and insert a Yog.0. Having only 1 Cyber-Cypher will get you nowhere if they lay down Code Gates on multiple servers, and you've already got Yog's BFFs in there (Parasite and Datasucker). Just my quick 2 cents. :)