HepatitvsJs Interns (Accelerated Diagnostics combo) v1.0

HepatitvsJ 244

Rework= Accelerated Diagnostics. Sea Source= Power Shutdown. Foxfire= Interns. OK. I think I finally broke Accelerated Diagnostics. Best case scenario, runner never even gets a turn. Start. 5 creds, 3clicks. Install JackHo, $5/2cliks. Power shutdown, $4/1clik. Accelerated Diagnostics after JackHo puts an interns, archived memories and biotic labor in R&D. Interns puts JackHo back in play, archived memories puts AD back in hand and biotic labor gives you two clicks. Alternate between biotic labor and hedge fund to get "infinite clicks and money. Repeat with interns, AM, and Shipment from San San occasionally using another interns to put and agenda in play as well as JackHo. Openly weep because Netrunner finally hit the combo silliness of MtG. :(

3 comments
10 Dec 2013 HepatitvsJ

I hit go by accident. Anyhoo. That was a turn one combo. It can be done later if needed so I just dumped as much EtR ICE as I could to stall until then. Nothing that will keep a dedicated rig out but you should win before that.

10 Dec 2013 Karselleristen

Firstly. Jackson is removed from the game when you use him, so no infinite loops.

Secondly, you cannot use Power Shutdown on turn one as it requires a run from the runner on the turn before it.

Thirdly, you still have to pay for Accelerated Diagnostics aswell as the operations you play with it, so you're running at a fairly large deficit in your cycle.

10 Dec 2013 HepatitvsJ

Ah. AD ignores additional costs but not play costs. I got it. I missed that. I remembered about JackHo after work and just got home to fix this. Reddite set me straight about Power shutdown. :)

Anyhoo...back to reworking Dorans blades for this. :

I am glad this doesn't work. I hated the combo silliness of MtG.