Edward's Darwin

joeymcjoeysalot 14

Darwin purge bait deck. This is my attempt at a more "aggressive" version of the deck that has a bit less consistency. (Consistent version here: http://netrunnerdb.com/en/deck/view/217953) I sacrificed consistency in finding darwin, cyberfeeder, d4v1d and e3 as early as possible, in order to put early pressure on with parasites. I built two versions, one with ice destruction and one w/o. I believe that people won't want me to be able to just check R&D w/o rezzing ice since I can trash operations as well as assets/upgrades so I thought landing early parasites should be pretty easy.

So you get your rig setup, find an incubater, let it ride, install a medium or nerve agent and hopefully demo run first and access the 2nd run. This would be great for clearing out a hand full of Scorched Earths or Biotic Labors. Darwin for ice strength 1-4, D4v1d for 5+ with a threat of clonechip/parasite for swordsman.

For econ I thought about Day Job. It has some synergy with loading Darwin, play it after a purge while you wait for the counters to go back up (unless you have a surge of course), but ultimately I wanted Lucky Find more do to the better efficiency and better synergy with Kati.

I'd love to hear from people who have run similar Darwin decks. I guess I'm just worried I'm going to be too slow. I've only piloted a test deck once, and it seemed to go pretty well. I think AI's with Edward are the way to go (but not Eater obviously).

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