Modern Andriods

YsengrinSC 1431

A rush designed to force agendas out as quickly as possible and not caring about money. Inazuma is there to extend the usefulness of the other pieces of ice. Asset economy is certainly a bit risky, but with 21 pieces of ice you have the resources to defend it. Clicking for credits is a good use of your time in this deck because almost all the ice is around 3 credits. Also Haas Arcology AI is fantastic because it is cheaper for this deck than biotic labor (and can be used more times). One or two advancements is probably fine, though more is obviously better (4 is the number needed to win the game). I haven't faced account siphon yet, but it's pretty easy to get two cheap etr pieces of ice on HQ which should make it hard to land AS.

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