WasteShop™ 1.0

Grimwalker 638

Inspired by an early iteration of "Fall Cleaning" by '@daytodave' that I ran into on OCTGN, this deck runs pretty darn well once it gets set up.

Major Pieces: Wasteland+Aesop. Selling things off for more than $3 is tremendous.

Harbinger: This is an easy drop when installing any other program, and is a minimum of $6 off of Aesop.

Deus X/Sharpshooter/Clone Chip/SMC: These all trigger Wasteland. Whenever possible, trigger installs on the Corp turn as Wasteland is once per turn.

Film Critic/NACH is the scorch/tag protection.

Changes from prior versions:

Chameleon: was cute but inefficient. It's not better than Mimic, and when I made some changes I found myself with a spare point of influence.

Drug Dealer: Drugs are bad, mmkay? While it's an interesting card, ultimately it giveth the cards and taketh away the means to play them. I found myself pawning them ASAP. They just sap your ability to put pressure on the corp. Quality Time is in-faction.

Gingerbread: While this was so much fun to have, ultimately it had to go. I only have 6 influence after the econ package, and you simply cannot do without Clot, not in a deck with Clone Chips and SMCs.

1 comments
24 Sep 2015 MrAaronSA

Your deck is way different than mine, but I find that in my Hayley pawnshop build, not getting pawnshop early is a severe detriment. So running only 2 seems odd to me. I really like your deck though!