BOOM AD Combo

jjthejetplane246 142

23 comments
12 Oct 2016 jjthejetplane246

@npgames

12 Oct 2016 npgames

I'll play a few games and see how well I can do with it! Needs more pop-ups I feel.

12 Oct 2016 npgames

Also what's the full combo when not scored? Looks like it needs 2 accelerated in hand to win.

12 Oct 2016 jjthejetplane246

Haha, knock yourself out. I personally like the ice since it's all stuff that keeps the runner out early game. Maybe change the gutenbergs to data ravens?

Here's the non-bo for doing 1 BOOM: (Prereqs: BN Scored, 1 AD, 1 PS, 1 JH, Runner ran last turn, 24/7, BOOM, and 1 Interns not in hand)

1) Install JH

2) Power Shutdown

2.5) Pop JH for 24/7, BOOM

3) Play AD -> Kill them

The main combo is when you actually have JH installed. With this, you can win from nothing: (Prereqs: 1 AD, 1 PS, JH Installed, Runner ran last turn, 24/7, Boom, and both Interns not in hand)

1) PS

1.5) Pop JH for Interns, Interns, Rec Order

2) Play AD -> Interns BN, Interns JH, Rec Order AD

2.5) Pop JH for Interns, Subliminal, Shipment from SanSan

3) Play AD -> Interns for JH, Subliminal gains click, Shipment the BN and score

3.5) Pop JH for 24/7, BOOM

4) Play AD -> Kill them

Also, if they're going tag me, you don't have to play the 24/7 guy, so you can do this same combo and BOOM them every stack for 21 damage. (Assuming you get JH out already)

You're right that a second BOOM would be awesome, but it's hard to find the influence with MWL.

The more I try and work through the combo, the less I realize I can do it effectively without having JH installed. I think that's the only way to double BOOM them. If you have that extra click, you don't need to play Subliminal or you can play it in the second stack instead of the first one which lets you go nuts. This combo is way more restricted than the CI one...Also, 1 Traffic Accident might be worth it to be able to slot in a couple of damage here or there (also allows you do kill through plascrete way easier).

12 Oct 2016 jjthejetplane246

CI's way more fun, would recommend ;)

12 Oct 2016 ANRguybrush

Another reason to play slums. I'm fairly certain that we will see this deck at world, I just wonder how consistent it is.

12 Oct 2016 jjthejetplane246

Yeah, if you see this deck, just run HQ like crazy. They can't Jackson away agendas since they need him to combo. Plus, if you're running HQ, you can see how close they are to comboing and back off and shell up when they are. I'm guessing most people will be running some BOOM tech, so the idea is to get as many agendas in the early game as possible, durdle to shell up, and then finish them off with a power turn/lock them out of their combo. And yes, slums hurts a lot.

13 Oct 2016 npgames

The second combo doesn't even need 24/7! Also how do you avoid the neh draw on scoring turn?

13 Oct 2016 jjthejetplane246

Valid, yeah. And youre right about the neh draw too. So I would say make sure you have ice in front of the Jackson server and then the first stack is Interns for JH, Subliminal, Rec order and the second is Interns for BN, Shipment, boom

13 Oct 2016 npgames

Is there a window between shipment and boom? Or I guess you could reclamation, then use real clicks to boom.

13 Oct 2016 jjthejetplane246

Ugh, you're right. This is my problem with these combo decks, I always forget some stupid detail like timing windows lol. So yeah, the question is, how do you kill them from nothing while avoiding the neh draw....So you can only Interns one thing at a time so it would have to be that you have Jackson installed with ice and then you could install Jackson in a new server (pray that you don't draw a combo piece like shipment), power shutdown, first stack is Interns for breaking news, shipment, subliminal. Next stack is boom, but then you need 2 ADs in hand. Not sure if you can kill them from no board since you only have 2 stacks to work with and you have to fit a subliminal in the first one which means you can't score BN in the first one.

13 Oct 2016 jjthejetplane246

You could cut a PS and RO for a biotic, but then you definitely have to have both ADs to do anything useful. Doesn't seem much better. At this point, you're probably better off just straight up butchershopping them instead of trying to combo this thing. There's just too many limitations as we're quickly finding out for winning from tight spots

13 Oct 2016 npgames

Ya, this is dead for now. But I know it's possible. I'm having good luck with CTM Boom tho, almost whole deck is 3x of cards. Main combo is 3xmidseasons and 2xboom. Just need 5 credits more than runner after they steal.

13 Oct 2016 jjthejetplane246

haha there ya go, although you already have plenty of nasty tag punishment in there, so it's adding fuel to the fire (which is still fun and awesome).

13 Oct 2016 jjthejetplane246

check this out: netrunnerdb.com

13 Oct 2016 npgames

Looks promising, I'll try it out. I removed all tag hate besides closed accounts from my ctm, and I think that should be enough for tag storm boom.

25 Oct 2016 jjthejetplane246

yo @npgames, I'll be there tonight with some Omar and Fairchild 3.0s. Last game night for me until about December lol

25 Oct 2016 npgames

Alright, see you then!

29 Nov 2016 jjthejetplane246

@npgames, I'm not sure when I'll be at a netrunner night next, got my wife and new puppy to help take care of, but i should be on jinteki.net now and again in the competitive lobby if you want some games sometime

16 Jan 2017 jjthejetplane246

@npgames, you going to the DSG store champs this weekend?

16 Jan 2017 npgames

Ya, definitely!

16 Jan 2017 jjthejetplane246

Cool, me too. I feel so out of the loop since I haven't been back, but I'm pretty excited to play again.

17 Jan 2017 npgames

Hit me up at npgames@gmail.com, we have abused this list enough :P

Not too much has changed, CTM is godly but super teched against. Nothing better IMO. Anarch still on top, but crim can dominate CTM if quick enough. Tuesday group was dead over holidays but almost back to full