Nearly Breaker-less Quetzal

Krow1125 13

So the name of the game is ICE destruction and the strategy is eat everything and always be running. Combined with Overmind, Always Be Running, your ability, and E3, you can break pretty much everything. Hammer R&D with Mediums and trash any ICE that gets in the way. Only weakness to this deck is Architect because it will get taxing fast. Trashing Archer for three clicks and 5 credits is a blast while also letting you access. This is not a tournament ready deck but is a hell of a lot of fun. Does not do well against HAARPSICORD or hardware destruction Weyland.

2 comments
18 Nov 2015 Sysp

Love the idea of Always Be Running in Quetzal! Have won a GNK with Quetzal before and I know how strong she can be in the right setting. Will try experimenting with this myself, looks like a fresh take on the deck.

19 Nov 2015 Krow1125

This deck is about 40-60 percent luck. You need the right economy with the two important pieces, always be running and e3, but once you do, you are making at least one good run a turn. Only weaknesses I've seen so far are Architect and HAARP