Light up the Knight 1.0

SektOP 85

My 2nd take on Kit utilizing knights this time around. This deck bleeds Mu. Requires testing to see how it can apply, but I feel like the Garrote on a Dinosaursus is fairly strong late game and not exactly out of reach with tools like PW and Scavenge at our disposal. Late game this rig is fine with gaining six credits and running RnD.

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