inversificator kit (1st @ NANPC philly)

bblum 5029

Pittsburgh player and TO Marcus invented this deck last year and we've been keeping it close to our chests for a while now. Imagine our surprise when we show up to Fite Club with it and face TAI in the first and second round both times with identical builds. We think it was convergent evolution.

If there's one thing that must be said about this deck, it's that rearranging the corp's ice is probably the most unfair thing you can be doing as runner right now. Surfing into the remote with only 1 breaker installed is obviously good, but what's less obvious is the pressure this creates on the corp to not ice their centrals, for fear that you'll just move their best remote ice there and then ignore it forever. This in turn makes DJ steve and your R&D multiaccess much, much better. Even when lobi kit has both breakers installed, she doesn't have that effect.

Before RWR, this used to be on Maw + Aeneas + Conduit -- the inversificator dealt with "fair" (ice-based) corp strategies, and the maw dealt with "unfair" (slow grindy asset kill) strategies, notably NEH and Thule. We also played 3 stoneship because EOTL was the main kill threat.

Then burner came out, and I was like, wow, we can get ALL of our influence back.

The main kill threats now are djupstad + reeducation, against which stoneship does close to nothing (it just makes them have sudden + planogram), and punitive, against which aniccam is sufficient, so stoneship is also out, making room for RWR's 6 ridiculous events.

My matchups this weekend were against a tuno ob, a teia, another tuno ob, MAD ob, djupstad azmari (the only loss), and the same azmari again. We debated for a while whether to play the 3rd bravado, which would have been super swag, but went with the other blue influence because we're afraid of PD. The pinhole is obvious; the boomerang is there because you are often tempoed out of actually installing your nanotk (or breaking bran, piranhas, pharos, etc). In retrospect I'm still not sure which build is better, but what I would definitely change is getting the 2nd overclock back in -- without which, my remote-busting power against azmari was noticeably worse (because trick shot eats your kit trigger).

One great example of the inversificator effect came in the azmari games, where Brandon/The King has only 5 ice in his deck that he can actually install (piranhas and tsarevna), everything else being a liability to get swapped/surfed on the remote. In the first game, he assembled exodia (as he put it) quickly enough to fork me and kill me; in the second, he didn't, costing him a free 3-point burner, then bluffed having exodia for a while, which only lasted long enough for me to thin out R&D and eventually win with cataloguer. They were both really great games of netrunner and Brandon is such a delight to play against, big shout outs to him.

In ancient netrunner history there used to be a shitty mspaint kit alt that said "first thing of ice gets cold gate." I haven't been able to find it. Anyone who still has this image will be my hero.

Corp list here.

6 comments
15 Jul 2024 jamesmarcus

Just imagine what we could do with 15 influence! Glad to see my favorite cyborg taking the season by storm! Fantastic finish and way to bring it home!

15 Jul 2024 AnOddRadish

Was super happy taking this to fourth alongside you! Thanks for the matchup and play advice and for keeping me awake on the drive home :)

16 Jul 2024 aksu

The TAIB thing with similar decks actually was not convergent evolution. We have multiple private investigators on payroll for scouting lists. The 500000e a year is definately worth it.

16 Jul 2024 Baa Ram Wu

Love seeing Kit do well.

Love even more the fact that there are MULTIPLE Kits decks currently - all stomping around getting revenge for the untimely death of Dinosaurus.

15 influence is for chumps!

Congrats on the win!

18 Jul 2024 somefish

I was wondering about the bravados, would dirty laundries or bahia bands be good enough in that slot to use the influence elsewhere? Or do I not understand how good Bravado is?

19 Jul 2024 AnOddRadish

@somefish bravado is good enough to strongly consider running the third. Laundry is decent but you can't poke unknown servers without setup like you can with Bravado. Slots are also tighter than the influence so you'd have to make other cuts and any slot you find is already competing my with the second overclock as mentioned in the writeup.

If you really wanted a slots for influence trade cutting the boomerang and pinhole and nanotek for a Revolver would allow you to add overclock 2 and one more slot for a laundry, a third of any of the two resources, a second chip, or a even second Paricia depending on meta considerations. Neither bblum, Marcus, or I really installed our killer (or turbine) much as it's often too much of a tempo hit.

Revolver is solid in those situations, but honestly is still less value than bravado in a decent number of matchups and what this deck wants is to be able to consistently draw gas so that you can challenge the remote or land a high value central run while also setting up for what you're going to do next turn.