Jinteki: Return Fire

falseidol 436

There are a couple plays in the deck that aim to flatline the runner:

If you catch them at 3 cards and you have an EMP and a ToL in hand, you will want to Trick of Light a Ronin from 2 advancement counters and fire it. Finish them off with a Neural EMP.

If they steal a Fetal AI, that's 3 damage, if they didn't access it on click 1, then you can catch them at 4 or less cards (presuming no diesel in hand), Try and fire your Ronin and EMP, or punitive+punitive, punitive+EMP maybe.

Same goes for snare, except you can't rely on your punitive counterstrikes.

Junebug is really in there as a Trick of Light battery, but you might be able to bully them into facechecking it, or get lucky if they are being aggressive. But I like it as a fallback to ice wall/shadow since they are kinda parasite bait.

If the runner is trying to play it safe, don't be afraid to start scoring. Without SEA Source+Scorch, your only real flatline if they don't run is a double Ronin, which is unreliable at best. But if you can score even 1 agenda behind one of your early ICE, it puts a lot of pressure on them not to just sit back and let you score out. With that in mind, you don't have a great agenda setup, and you need to be watching their hand like a hawk and waiting to trigger your play as soon as it will get you the kill.

All that being said, this is a rough draft and untested (since some of the cards aren't even out yet) so some help cutting out some of the fat (I'm concerned shock won't be that great, but any damage I can get on them for free can't be taken lightly, no matter how bad I need the deck space). I would like to be running data mines, and maybe hokusai grids, if anybody has a good suggestion about what to cut?

2 comments
14 Jan 2014 Dottore2k

I recommend some economy upgrades: * -1 Punitive Counterstrike * -2 Shock! * -1 Project Junebug * -2 Jackson Howard (te only asset you have to rez) * +2 Anonymous Tip * +2 Green Level Clearance * +2 Hokusai Grid And what you should think about is your ICING-Plan. I see only 5 ETR in your List, and 6 ICE you have to advance. One simple Parasite can ruin your day, An Account Siphon does always ruins you :( But interessting seem the idea. Would get much better if there was an asset which gives you recurring creds to anvance anything...

15 Jan 2014 x3r0h0ur

I think punitive CS is THE goto combo/card in this deck, so having 3 is crucial...I'd suggest -2 ice wall +2 himitsu -1 ronin -emp +2 AT if you want to go down the speed route that is.