Greed Punished with a Thousand Cuts

Old Jim 41

An admittedly dumb deck that will punish someone who isn't quite expecting to be able to access so many agendas and will allow the corp to focus on continuing the punishment on their turn. No ice to encourage continuous runs. On corp's turn if given no ability to punish, just install and advance cards without scoring to give the impression of traps (or they might actually be traps) and score when is opprtune on your turn.

Again I know this is not practical in any way, but I've been thinking about a deck in Personal Evolution that has all 1 pointers and how to play with that. Humor me.

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