Disaster Campaign 1.8

UnitNine 8

What's that? No Breakers at all?

Nope. None. Don't need them.

Long story short, your ideal world is one where the Corp never has an opportunity to rez ICE, since you only ever run Blackmail or DDoS. With guaranteed draw from Wyldside, you should be able to pull Blackmail pretty quickly, and from there it's recursion via Same Old Thing and Déjà Vu. Ideally, you get out an early Trope for late game recursion of Blackmail. If you need to use it, resist the temptation to pull all of them from your Heap. You want at least one in there so you can Same Old Thing if you need to.

Blackmail remote servers, using Infiltration to make the most of your runs when you can. Leave R&D alone until you can Surge or drop an Incubator on Medium or, even better, a Hivemind with multiple Medium's installed. After that, you'll probably get a second turn immediately when the Corp purges viruses to stop your 7-10 card access.

Adjusted Chronotype and Gene Conditioning Shoppe give you Wyldside and Beach Party at basically no cost. These serve as your draw and damage protection assets.

There are three possible blocks to this deck: Haarpsichord, Accelerated Beta Test and Oversight AI, and the Corp clearing Bad Publicity early on.

Employee Strike helps with Haarpsichord. As an event, it can be recurred if necessary just like Blackmail.

Accelerated Beta Test and Oversight AI present the same problem, in that they allow the Corp to rez ICE outside of a run. However, between Sneakdoor Beta and Emergency Shutdown, it's going to be very, very difficult for them to protect HQ, Archives, and their scoring Remote effectively using only those two methods.

Activist Support will ensure that the Corp has the Bad Pub that you need to make your runs. The tag that comes with it? Float that bad boy. You have 10 cards in hand and so much recursion that you can take the damage without really hurting.

The Corp is going to end up with tons of credits, which they will be able to use for basically nothing. They Corp's desire for credits will actually work in your favor, since they're going to be spending precious, precious clicks and credits building their economy when they should be trying to score out as quickly as possible. By the time they figure out that you aren't going to let them rez ICE, they've spent too much time building and you'll have had some breathing room to establish your board.

That's it. The Corp let their dirty little secrets out and it brought them down.

9 comments
24 Nov 2015 DarkMite2

How do you handle Executive Boot Camp?

24 Nov 2015 UnitNine

You know, I haven't run into it yet; however, Emergency Shutdown to derez ICE, trash Executive Boot Camp with a Blackmail/DDoS run.

24 Nov 2015 iceqs

So what do you do if the Corp trashes your Beach Party and then double Scorched the next turn? Activist cannot be uninstalled you know. Or even better, if they are in a better position, they can trash your Pancake and that's like a handicapped match with 2 clicks per turn. I don't think any of that is a very good idea whatsoever.

24 Nov 2015 DarkMite2

With DLR Valencia Estevez: The Angel of Cayambe the big winner at World's Executive Boot Camp is a concern for her again. Your strategy is sound, unless they can rez an End the run ICE on HQ access. Also, you can use Executive Boot Camp to tutor for another Boot Camp or Jackson Howard before it is trashed. Just something to consider. It's a nice build.

24 Nov 2015 DarkMite2

One more thought - I wouldn't be surprised if people start dusting off copies of Elizabeth Mills or Exposé due to DLR Valencia Estevez: The Angel of Cayambe

24 Nov 2015 UnitNine

Yeah, I've been concerned about seeing more anti-Valencia tech after the results at World's. It hasn't been so bad that the deck is unplayable, thankfully.

24 Nov 2015 DarkMite2

@iceqs - I hadn't even thought about resource trashing. Activist Support has no business in this deck. Heck, even a SEA Source is pretty good hit to this deck.

24 Nov 2015 UnitNine

@iceqs I hadn't thought about that either. Dang, that's a good point. I was originally running Investigative Journalism, but switched it out. May switch it back.

24 Nov 2015 enk

Hivemind + Medium plays are also very susceptible to CVS, basically wasting your Incubator, Surge and Blackmail with one rez. Fast advance might also be problematic, especially because your R&D lock is not reliable.

It also feels a bit problematic that Wyldside is your only draw. What if they both end up in the bottom half of your deck?