Annoying to Perfection

w1kk 22

The idea is to go against the usual Jinteki approach and win by scoring agendas. Replicating Perfection makes this posible by forcing the runner to run centrals first. The decks annoys the runner by making everything so expensive that it's impossible to run every turn.

You should put your most taxing ICE on centrals, so that the runner is forced to either pay a lot or get really hurt, so you get scoring windows for your agendas. You're also trying to make the runner poor by making him pay a lot trash your resources (which he can get to only after running centrals).

Now the agendas.Since almost all of your agendas force the runner to pay for them, they need lots of money to run, because they need to pay for your ICE first, and then they need to have enough money to steal your agendas, so you use that time to score before they have enough money to run.

There's a secondary flatline alternative if the runner gets to greedy/unlucky, but it's more to annoy them and take tempo away. Also, shocks protect your archives.

I think there's a lot of room for improvement, but I'm still testing the deck, so any suggestions are appreciated in the comments.

3 comments
3 May 2014 Oneiro

Why don't you run the new drip eco options? I built a quite similar deck. But i use 3 PAD-Campaings, 3x Mental Health Clinic, 3x Sundew + 3x Diversified Portfolio as a sick economy engine. If the runner tries to trash those - i am fine with that, he needs lots of clicks and money. Otherwise he wont be able to keep up with the econonmy at all. I am not sure if the portfolios are needed though - there will probably be something more usefull to fill these deckslots.

Chum is def. a cool ICE, but you may try out inazuma instead, its even harder to break and everything behind it, regardless if it is an asset or another ICE becomes even deadlier. It costs two more credits to rez, but this shouldn't be a problem at all.

I like power shutdown in this deck, though. :)

3 May 2014 w1kk

I like your idea, but since I'm still waiting for my copa of honor and profit to arrive, I Just haven't updated the list. Inazuma is definitely better, and mental health clinic is going in for sure. I have my doubts about sundew, isn't the 2 trash cost too cheap?

4 May 2014 Oneiro

you definitely should try sundew. This thing is absolutely crazy, simply because the runner doesn't want it to be in play for very long. In J:RP it always stays at least long enough to pay back the rez cost, because the runner can't run the system on his first click. Then you either get loads of credits or the runner has to invest at least two clicks and two credits to trash it. If your centrals are taxing, e.g. with a tollbooth in front of them it is costing the runner even more. I think in J:RP sundew is an absolute no-brainer in most decklists ;)