[Startup] Esâ Ice Destruction - 0-3 in Retromancer CO

Girometics 3524

This is the Esâ list I have had the most success with in casual games on jnet, so I brought to the Retromancer CO to see how it fares in a more competitive environment; turns out not so well ^^'. The basic idea is to force the corp into a fork when sabotaging them: If they throw econ/combo pieces, they will have to slow down, giving you more time to set up yourself or keep attacking. If they throw out ice, you'll have less ice to deal with in general, making ice destruction via Chisel that much more devestating. And throwing out agendas lets you access them out of Archives (duh). In the end, it turns out that this list runs too little econ to trash all of the threats the corp puts out, so my suggestion would be to take out Leech for another Imp and hence maybe run Corroder instead of Cleaver (maybe Begemot works too, but in between Imp, Chisel, and the occasional SMC, I was worried that there was too little MU; perhaps the T400 Memory Diamond already fixes that).

The first game in the tourney was against Precision Design, which was when I first noticed that they had too many upgrades to trash, so I had to spend too much time recovering from trashing another Manegarm Skunkworks, Anoetic Void or Tranquility Home Grid, in which they simply Seamless Launched out a Project Vacheron and two Offworld Offices.

The second game against Pravdivost Consulting went by blazingly fast, as I was not able to recover from them scoring Artificial Cryptocrash on turn 2, after which they scored an Offworld Office and a Bellona in the following six turns.

The last game against Built to Last was when I really felt the monetary sting, as I was locked out of all servers by barriers without a breaker, so I couldn't make a successful run with Dirty Laundry, which was practically the only econ card I drew that game.

published by AlwaysBeRunning.net

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