5-minute Nasir Deck

famebyproxy 111

Cracked open Upstalk last night and threw together a really quick Nasir deck (literally put it together in 5-minutes). It's not very successful yet, but was a lot of fun to play and I feel like it has potential. I've made some slight tweaks today but posting for feedback. Thoughts?

7 comments
25 Jul 2014 sorvian

I've been considering using Escher with Nasir. How's it worked for you? This is similar to the build I've been working with. Have you thought about including more recurring credits, Prepaid Voicepad etc.? Or finding more ways to boost link for an Underworld contacts drip. These were just my own initial thoughts with Nasir though; you may want to take in a different direction. Overall, this build looks promising with a few tweaks.

25 Jul 2014 sorvian

As an additional comment, I'm surprised you're not running any Rooks currently.

25 Jul 2014 famebyproxy

Thanks @sorvian – I actually just noticed that I accidentally included Demolition Run instead of Stimhack, which is what should be in this deck. Haha!

I haven't been able to get Escher to fire yet, but I think the potential for it to work well is there…enough that I'm not ready to give up on it.

Regarding recurring creds – I have tried Prepaid VoicePAD but didn't get much use out of it (not enough events that cost money). I actually think that a third Cloak would be more useful here. I've even toyed around with the idea of using Inside Man or Ice Analyzer to have recurring credits I can use to install from Personal Workshop mid-run…just not sure what I'd pull to play those.

I don't really like drip econ in this deck…burst seems more fitting. You almost want to be broke a lot of the time, and then have a big influx of credits at the exact moment you need them (hence Kati Jones and Stimhack). Drip econ wouldn't really be bad, but I'd rather save the deck slots for more bust econ or recurring credits.

Rook is a fun idea, and I had considered Xanadu. I haven't had a chance to try it out, but Rook is probably a better play. Thanks for the idea!

25 Jul 2014 famebyproxy

Just had another thought – Stimhack credits probably don't stick around when Nasir's ID fires off. That made them an easy drop to include #Rook

Updated deck looks like this:

Nasir Meidan: Cyber Explorer (Upstalk)

Event (11)

Hardware (9)

Resource (8)

Icebreaker (6)

Program (11)

15 influence spent (max 15)
45 cards (min 45)
Cards up to Upstalk

1 Aug 2014 Manjusri

Fall Guy is SUPER clutch for Nasir. It's not about recurring credits, it's about no-click credits, be it recurring or Fall Guy.

Pop-up Window > NAPD Contract/Fetal AI eats a lot of your tempo, Fall Guy saves you. Even just breaking a normal server with sub-4c and finding out that the remote/HQ had one of those agendas after being left with 0c. Or maybe it's a Caprice Nisei, or an Ash 2X3ZB9CY that you weren't ready for, or even just a Melange Mining Corp. that you just broke through thinking was an agenda and have 0c left. Anything you need to surprise-trash, basically, including burning multiple Fall Guys if need be. I like blowing up SanSan City Grid when I reach it with 4c and a Fall Guy, because EAT THAT, FAST ADVANCE!

Fall Guy is also there to deal with unexpected Bad Shit that you need 2c to get out of, or anything that might blow up a loaded Workshop. It's not that you can't run without it, it's that having that unexpected can help a LOT.

Has Social Engineering helped you? I didn't think about it, and it seems too gambly for me; pick a 1c-or-less ICE and it doesn't really help you, huge if you pick a good piece of ICE, but even then, meh.

I agree on Burst, but I think MOPUS is critical. Sometimes, very often, you want 2c+ before a run; MOPUS makes sure that you can quickly load up with 2-6c, run unrezzed ICE, and make the corp decide between letting you spend that 2-6c on your Personal Workshop/Self-modifying Code/Clone Chip/other paid-ability credit drain or to just not rez the ICE and let you keep your stuff.

Obviously, I also play unorthodox, ha. I also play Nasir instead of Kate now :D I view Nasir as Kate on steroids; sometimes I have 0-1c a turn for installs, sometimes I have 10c+ for installs on a turn :D

netrunnerdb.com

1 Aug 2014 Manjusri

Also just to make it clear you have to use the Fall Guy immediately after the last piece of ICE you pass (4.3 of run timing structure) since there's no paid ability window once you decide to declare the run successful (which forces an access for anyone who reads this and didn't know; you cannot have a successful run and not access cards).

And since I like to ramble about Nasir: Atman is stupid good on him. STUPID good. My favorite Nasir combo in general (and it doesn't require Atman but it feels good man):

  • Timing 2.0: Approach ICE
  • First half of 2.3: ICE gets rezzed
  • Second half of 2.3: I use the paid ability window here to dump my credits installing Atman at a proper strength, or another breaker, or if one wanted to: a parasite!
  • Start of 2.4: I have 0c
  • 3.0: I encounter ICE and gain rez cost
  • 3.1 I break ICE with the credits for 3.0
  • I say "damn I love Nasir"
1 Aug 2014 famebyproxy

Thanks for the feedback! I've definitely tweaked this deck since my last comment (had the chance to do some testing and play in a short tournament...place 3rd out of 15). Fall Guy was something I also found to be very helpful, and I've dropped some cards that weren't as synergistic as I had originally thought (I.e. False Echo).

Definitely haven't had much luck with Social Engineering. It's out for now, but I may try it again in the future.

I'm going through a retooling now and am considering an Atman, Overmind or Crypsis include. The vast majority of ICE has a higher cost than strength, so you should always get enough from a Rez to pump up an AI like Overmind/Crypsis. Going to try Magnum Opus as well, just need to find the MU :)

One other trick I've learned is switching to breakers that keep strength for the entire run (Gordian, Battering Ram, Pipeline). These give you another target to dump credits into at 2.3