Iain: Mono Blue Control

gromgrom 2

A different take on the typical Iain.

Based off of another list, http://netrunnerdb.com/en/decklist/5574/iain-annoys-corps-during-the-day-dives-dumpsters-at-night

The game plan:

Early Game Set up Logos and Crypsis ASAP. Start loading up Crypsis with a few counters. If they purge, load up more, run, tax them. Use Account Siphon and Inside Job to probe remotes and centrals. Allow them to get the first agenda, but make it difficult for them. It's a tough plan even I'm still getting the hang of. Keep a full grip, and make careful, calculated runs with John Masanori and Security Testing to build up the credits and force the corp to overextend. Dont make archives too difficult to get into. Kill Jackson on sight.

Mid Game: Find your The Source or Keyhole off Logos, and start applying some serious pressure to the corp. Force them to heavily ice RND and HQ, and keep derezzing the ice to break them. Run archives for your agendas when you can. Kill Jackson on sight. Expose remotes if you cant get at them safely, just dont let him sit. Try to assemble John Masanori and Data Leak Reversal

Late Game: Time to go ham. Vamp them to break the corp, and get your tag, then DLR them into oblivion. Use Fall Guy in case they try to trash DLR. Hades Shard for the win.

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