Kit3.0

cjbriley 11

This is a constantly updating version of the Kit deck I've been using since Store Championship season a few months ago. The initial version of the deck did exceptionally well during that time but began to fall off as I played against less rush and more taxing opponents. There was a period where the win rate for the deck fell dramatically and in the first Regional event it went 3-5 overall. Thankfully my Corp deck did well that day.

I noticed my largest problems were in Strength 4-5 ICE that were inexpensive to Rez whether they were code gates or not - Eli 1.0, Bastion, Viper, and so on. I could not accumulate Datasucker tokens easily and had to invest in a 4 Strength Atman asap. Lotus Field was on the horizon and I knew changes needed to be made as this was unsustainable with the economy of the previous deck which relied on Kati Jones and Professional Contacts. The first thing I did was put in 3x The Personal Touch. While I still believe that The Personal Touch is not a very efficient card in most decks (Shaper or otherwise) it was exactly what I needed here. My biggest obstacle - Lotus Field - became a liability for my opponents instead. It did make me more vulnerable to program destruction as I was more invested in one card but between Sharpshooter recursion and a natural defense against Power Shutdown (Cost 5) that hasn't been much of a problem unless I misplay.

I altered the economy of the deck as well, moving to Magnum Opus over Kati Jones and Professional Contacts. I'm still not sure this is the correct move but I was facing a lot of Midseasons NBN and having Kati as a primary income source was dangerous. The Akamatsu Mem Chips became CyberSolutions Mem Chips to compensate.

The less bursty nature of the deck also allowed me to swap out my Maker's Eyes for R&D Interfaces. I believe there's real merit in running both but in this case I wanted more tutoring and programs instead.

To round everything out I removed 1 Parasite to add an additional Yog.0 and a Femme Fatale. The Femme gives me a rounded out breaker suite, even if it's not efficient. Test Run and Scavenge were added for more tutoring which fit naturally for Femme. I miss the third parasite a lot but the added Femme has won many games by setting up an Indexing where otherwise I would not have been able to do so, or giving me a route into a central for more Datasucker Tokens.

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