Argus Postmodernism v1.0

KaBrown 1

This is a form of the old Supermodernism archetype that I've been theory-crafting since seeing the Argus Security ID spoiled.

I've not had many chances yet to test it, but in the few games which I've run it it did alright. I think the people I'd played against forgot how fast Supermodernism plays, which was the biggest factor working in my favor, rather than the deck itself.

The two cards I'm most unsure of are Anonymous Tip and Checkpoint.

Anonymous Tip is a lot faster than Jackson and less vulnerable during an R&D access, but Jackson would add some security against the Keyhole and Wanton Destruction decks rampant right now.

Checkpoint is a little too situational. It's great early in the game, when there is little to no bad publicity for breaking the trace with, and on their last click whith an agenda is sitting behind the ICE, ensuring they take the tag so that I can scorch them at the start of my following turn. Every other time, it's a dead draw.

I could go deeper into other card choices if someone wanted me to, but I think most of them are rather obvious.

Comments and criticisms encouraged. I'd like to see if this deck can become competitive enough to bring it to a few store championships.

1 comments
8 Feb 2015 Oisin

I've been working on an Argus deck, too. Mine isn't every trying to score out--rather it is using Dedicated Response Team, Data Raven, Punitive Counterstrike, etc to try and make runs taxing and fruitless, buying me time to assemble a SEA Source combo. My list is here: netrunnerdb.com

In that deck, Checkpoint is amazing, since a rez'd Checkpoint, a single tag, and a Dedicated Response Team means 5 meat damage. I imagine if you are trying to score out, that Wormhole would be much better--though you aren't playing any other space ice here.