Drain Bramage 3.0

travisrchance 2261

3 comments
9 Jan 2015 x3r0h0ur

This is dramatically different than the last versions! Last I saw you panned CO.

I would have thought if you were dropping the punitives, you'd go into more gifts. Some seriously odd changes here. I'm sure you've got good reasons.

I'd be interested in hearing them...I'm always a fan of your decks.

9 Jan 2015 gumonshoe

I'm not sure that I understand false lead without an available kill card, unless it's to force mid run actually dealing with janus/etc?

Otherwise it only seems to be valuable if you've some how scored that early and the runner draws up before running, with exactly 2 clicks left you end the turn scoring your 5/3? MAYBE?

Most versions of this either run EMP or Punitive; this one seems to operate on the grounds of confusing your opponent???

11 Jan 2015 travisrchance

Hmm. This was a premature save and weirdly isn't even in my current decklists, so I can't erase it. This is the actual deck:

netrunnerdb.com