Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
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Core Set |
What Lies Ahead |
Trace Amount |
Humanity's Shadow |
Future Proof |
Creation and Control |
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Jinteki spirit | 0 | 0 | 0 |
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Include in your page (help) |
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2 comments |
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18 Nov 2013
AsteriskCGY
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18 Nov 2013
araksna
Few words about "Snare". It protects HD from your hand (as intented for HQ) 'cause you cannot install asset on central server. I imagine you mean that. Good deck, I'm going to try it as soon as 2second thoughts" will be avaible in Italy. |
I always feel Scorched is a weird call for Jinteki. On one hand, you can easily get a kill off a snare with it, given they have no time to recover afterwards. On the other hand, you lack other forms of trace, and otherwise its a big influence hit that's rarely used. 3 Neural EMP is a better kill option, but that card count is also a tough call.
My Jinteki deck only has 2 advancable traps, and I think that is going to be riskier than low ice count. If they both get lost to R&D then that makes the remotes an easier hit. With 3 Junebugs you are better guarenteed at least a ToL battery and a Trap.