Trigger Finger

casek 16

First off, credit to x3r0h0ur who had ideas for a different version of what I was doing with the DRT type deck. Check out his Weyland Snare decks.

I wanted to opt for 2x Midseasons to get it quicker (if you don't overadvance an Atlas). x3r0h0ur had it right in adding Midseason to the deck. I think it is exactly what you need to make the DRTs really hurt the runner. In using DRT in the past I've found it hard to actually make tags stick and hurt the runner outside of the obvious Snare combo. DRT + Snare + Midseasons is a beast though. Weyland usually has big enough money to crush the runner with a ton of tags, then it's the waiting game.

Power Grid Overload... maybe x2 but pack at least one to make the killing blow come easier.

Also consider: Punitive Counterstrike. haven't made good use of it yet so it's questionable at best but might be worth it with people potentially grabbing The Cleaners.

2 comments
9 Apr 2014 x3r0h0ur

looks solid, I just don't know if I like subliminal in the deck, I'm not a fan of that card at all. I'd rather see 2 chimera to speed up scoring agendas, since you should also be trying to win on that condition too.

I'm actually also trying to figure out a snare! + TGTBT + DRT with interns and city surveillance taxing the runners time and money! So few slots for ice and econ though :/

9 Apr 2014 casek

Yeah I need to give it a go with subliminal, I'm just trying to push it with money to really make the midseason nasty, but it might be better in chimeras or archers or hadrian...