Going Barrier Deep

Mungo 8

Since the big tourneys are finally over the season of jank has officially begun!

The Breaker Bay Grid/Root combo is super fun and I've been tooling around with the idea for a while. By the time the runner can usually break the ice or two in front of The Root to get in to trash it, you have usually used it's ability far more than a few times to make it well worth it. An Imp with a solid Anarch setup with Net-Ready Eyes is usually the end of your Root/Bay Grid server so purging ASAP is a must. Also watch out for David with Clone Chips and try to ice accordingly to avoid heavy Mediums digs. I've won about 75% of the games I've played with this deck against some tournament viable runner and also against probably some of the jankiest jank I've seen so I'm guessing this deck ranks somewhere in between. Any input and comments is more than welcome.

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