LMB: A Quiet Noise

Dydra 2811

I'm trying to start a new segment for my decks, which I call " Lets Make it Better" ( or LMB for short). The point is to pick up a concept, which I believe that has potential and to work together with fellow deck-builders and improve it.

My experience with x3r0h0ur working on my Ancestral Synergy deck led me to the conclusion that this can be quite a successful venture.

So now to the deck.

What's the core idea?

Well, the core idea is that I wanted to make a mill deck, but try to get rid of all the standard breakers or/and knight/crypsis version. Stealth breakers are really efficient and in a pure mill deck you would want to make 3-4- max 5 runs (when you really need to), but

Card Choices

Everything is pretty self explanatory.

  • Normal virus install suite ( Cyberfeeder, Grimoire, Djinn, Aesop, Wyldside)

  • 2x Dagger, 1x Refractor, 2x Aesop - influence is a bit of an issue (especially if you want to play the shards as well), that's why instead of playing 3x Aesop I want to have a higher chance to hit my sentry breaker.

    • If I could play the 3rd shard, I would as well. All the shards are for mill purposes. Even Eden, if you trash it at the end of their turn, they will be forced to drop 2 cards from their deck.

Where the deck should go?

Cleaning out and thinning out some number of cards. In my opinion with Stealth Breakers and Stimhack, no server will be protected if you want to get in there.

Also I'm thinking about Origami, since you can stack them on your Djinn.

0 comments