N.AILs - Grail NEH

vampire0 250

3-0 at the local game night. I honestly thought that this would be less powerful that my other NEH builds, but it managed to squeak out wins even when down 6-2. Even without the benefit of SanSan City Grids this deck has enough FA with 2x Biotic + the Astro-train. The Grails are really nice - if they don't realize and face check you can set their rig back several turns giving you scoring windows, and if they do, its the same diff as they take turns to get a full set or risk loosing their rig to a Merlin.

Once the Runner knows whats up, the Midways can help make your Grail super taxing... at least in theory. My best with it in those games was a 2-3 credit tax due to Lady being used to break Galahad more often than not, although Grail vs Dogs aren't bad either since I'd be burning 2 tokens per ice per run.

Chimera was a last minute include and turned out fine - yeah, a Runner tried to turn it into a money sink, but I had a Pad Campaign going by that point and since it was Gab, I figured 2 credits to deny him 2 credits and an HQ access was an even trade. You don't have to rez it each time, but the option of an EtR early is something this deck needs.

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