Puny Brains

Bangouda 6

Corp deck for the San Antonio Regionals. My first tourney, came in 13th out of 40 something. Every Corp win I had was a flatline. This deck is at its best when the runner takes an early brain damage, then can sit back and wait for an opportunity for Punitive Counterstrike and/or Neural EMP. Inazuma helps lock runners into brain damage and keeps exposed, breakable ice dangerous. Main peril is if the runner steals multiple agendas in a single turn when you're not ready to counter, and just in general there's clearly still much tweaking to be done, but overall has served me well.

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