Ritual (☕) is a “quasi-Priority
Diesel”, IE.:
Morning Energy Drink
0 EVENT: Priority
Play only as your first .
Draw 3 cards.
It's the same cost/inf/effect, but you can't basic-draw to topdeck it and then triple-draw the same turn, like Diesel can.
I love its “lenticular” design for a core-set, it both:
- pushes newer players into the correct sequencing heuristic, IE. you should draw before you play/install anything from hand, because you might draw into something better (and you want to draw all three cards, right?); and
- excites them later with the possibility of gaining extra clicks, like with Hannah (to draw a fourth card).
Thus, Ritual is the complete opposite of VRcation (a “quasi-Terminal
Draw”).
However, Diesel’s obvious “Pay 0[$]
→Draw 3
” is extremely exciting for players coming from card games like Hearthstone/Magic the Gathering (Ancestral Recall!, Yu-Gi-Oh (Pot of Greed), or even from other action-based games like *Dominion (Smithy). I still remember my own "No way!" when I first saw it. See “How Good is Drawing 2 Cards in Every Card Game?” | @SodaTCG (YouTube).