Virus Liberation Front (Brain Damage Faction) v6

accelerandom 1

Virus heavy Noise/Shop deck with a few options for flexibility. Relies heavily on Djinn. Intended to do 3+ stimhacks in a game and resist damage through increased hand size. I'll swap in more cards as I get the expansions. Maybe too many different things going on at once? Too few icebreakers? New to the game so any advice would be appreciated. Updated to add some Up and Over and Spaces Between cards.

v5: Now playtested and tweaked considerably and has been pretty successful against my friends. Resource heavy, so weaker against tagging decks. Money isn't usually a problem, but it still sometimes has problems getting going if you draw unfortunate starting cards.

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