Humanoid Resources is Haas-Bioroid’s “strict Rashida”.
- If you can protect HR for a turn, then you likewise get a burst of three credits plus three cards next turn (your three clicks funding its three installs/plays, one-to-one).
- However,
Install 2 cards. Play 1 operation.
is less flexible thanGain [click][click][click].
. (Even though installation is itself a very broad action, you can't advance, triple-install, double-operation, IA/IAA an agenda, and so on.)
In particular:
- You can't YDL for
+$8
. (Installing two cards shrink HQ by 2, and must come first.) - You can't score out agendas with Nanomanagement, or Seamless Launch. (Unless one of the installs placed an advancement or gained a click, which few can.)
- While bouncing back from an small/empty HQ (or credit pool), if you've missed drawing into any operations (or can't afford a Hedge Fund), then you've lost a whole click.
(Elevation era)