Environmental Testing’s “install four programs/hardware” mini-game is kinda/sorta halfway between time-based econ (like Daily Casts) and clicked-based econ (like Telework Contract):

  • While you need clicks to install programs, you don't need to waste a click on just taking credits (same as good run-based econ).

  • While you only have about four clicks per turn, you can easily "cash out" quickly (like triple-clicking a Liberated Account).


Design:

  • It's econ that's non-generic (& non-neutral): You don't just “wait for credits” or “click for credits”, you build your deck around the two card-types it cares about, and you play your games to speedrun it or not. (Even if it were neutral/0inf, IDs can't just drag-n-drop it in for some extra econ.)

  • It counts up (not down) to be charge-able.


Synergies:

For example, with DZMZ+ET+Lily, installing a program a turn will save you $1, get you “$1.5” closer, and draw you 1 card (see “The Metric Octopus - 11th at Worlds 2023” ).

You can accelerate it easily, ET–I–I’ing one turn then I–I’ing the very next turn (as long as you already had them in grip, or could draw into them, or have been re-installing cards, or so on); though you will be spending credits (on installations) after having sunk three (into installing it itself). You can “compress” it too: install a SMC or Simulchip the same turn (as ET), but crack it on the Corp's turn (double-triggering a LilyPAD; then, on your next turn, install Muse–for–Coalescence*, popping ET (while setting up your rig at the same time).


PS. An ID like Hayley Kaplan, which triggers on either turns (Runner and Corp alike), could have popped ET by manually installing only a single program (on R-turn) and then cracking SMC (on C-turn).

As @dnddmdb says in their review, "one click for six credits is simply very strong".

Nanuq (🐻‍❄️) is kinda like a “Current AI”.

Unlike other temporary icebreakers (Mayfly, Revolver, Propeller, etc) it's not recurrable/rechargeable, because it RFGs (not trashes) itself.

And unlike Runner currents (Rumor Mill) or single-turn icebreakers (Chameleon), it only helps you steal agendas during a single run.

Compare: Engolo × Curupira

  • Like Engolo or Mass-Driver, Lobisomem is a [2mu] Decoder that can also break/‘melt’ Barriers.
  • Like Curupira or Nfr, Lobisomem charges up by fully break-ing (which makes further breaking of Barriers easier/cheaper).
  • Like Penrose, Lobisomem is a Decoder that can immediately break a Barrier.

Synergies:

  • Orca: both complements it (by breaking Sentries) and charges it up (to break Barriers); also, you can Spark of Inspiration out either (as @CallForJudgement mentions in their review).

  • Rigging Up: you ramp it out for [$5] and 2 power counters (it's immediately ‘chargeable’ because it reads When you install this program and …, place 1 power counter on this program.).


Flavor: “lobisomem” is pronounced [lobizˈõmẽj] in Brazilian-Portuguese (like “lo-bee-zO-meng” in English), and means “werewolf” (from Latin “lupus” (“wolf”) +‎ “hominem” (“man”)).


Juli reimburses four clicks.

For example, given a resource with [CLICK]: Run… (like her sister Debbie "Downtown" Moreira), she gives you four free runs (across four turns), cf.:

When your turn begins, you may run any server.

In particular, she exactly fully-reimburses the [CLICK][CLICK][CLICK][CLICK] of using up a Liberated Account, cf. an “eight-credit double–Daily Casts”:

When you install this resource, load [$16] onto it. When it is empty, trash it.

When your turn begins, take [$4] from this resource.


Synergies

blue/white ‘clickers’:

other ‘clickers’:

See t:Resource x:"CLICK:"|"CLICK," f:Criminal|neutral-runner z:standard b:active


“Juli Moreira” is pronounced [ˈʒuli muˈɾejɾa] in Brazilian-Portuguese (like “JHOO-lee mu-REY-ra” in English).

Notes:

  • It's a “Double-Multiaccess-matters” effect: thus, it needs repeatable double-multiaccess (e.g. WAKE Implant v2A-JRJ after two HQ successes, The Twinning after two turns of “Companion’ing”, etc), or multiple stackable continuous single-multiaccess (e.g Docklands Pass during a Jailbreak run, Nyashia during a Trick Shot run, etc).
  • It's an “Any-Accesses-matter” effect: thus (IIUC), breaching a nonempty HQ with two upgrades installed in HQ's root still counts.
  • It’s a power counter-based count-up (not a countdown): thus, it can be charge’d twice, but only first “self-charging” once.
  • Being unique, you can't charge up two copies off of the same breach.
  • Being a resource with a BoT-trigger, it's vulnerable to tagging.
  • “3 Legworks worth” of breaches can be hard to pull off, but zapping “2.5 Hedge Funds worth” of credits can be hard to come back from! (The Corp does have a turn to spend as much as they can, once it has reached three power counters, but you don't have to sacrifice it if they do ‘invest’ all their credits into rezzes, under the Bird’s “threat of activation”; so “mass–Forged Activation Orders’ing” them seems good.)
  • Being a virtual, it's “Gachapon'able” (and tutorable off Meeting of Minds, FWIW).

Synergies:

Related: